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'''Adeline '''- Front Line DPS: With Croud Control Immunity, Adeline could be a devastation power for enemies on the Back. |
'''Adeline '''- Front Line DPS: With Croud Control Immunity, Adeline could be a devastation power for enemies on the Back. |
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+ | == Information == |
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+ | * Adeline' Summoning requires 80 soulshards; |
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+ | * Adeline can be obtainable in Gladiator Arena. |
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+ | |||
+ | == Abilities == |
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+ | {| class="article-table" |
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+ | |[[File:Adeline-ability1.png|thumb|86x86px]]'''Breaking Free''' - '''Active:''' Adeline breaks free of her strings, goes to the rear of the enemy party and delivers a series of a powerful attacks. She will then lose some health and self-destruct, dealing AOE damage. If she dies while using ultimate, Adeline will also self-destruct, but dealing a slightly lower damage. '''Passive: '''Adeline is immune to majority of CC abilities. |
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+ | * Deals 2600 (+26 per level) damage for every attack in Breaking Free mode; |
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+ | * Deals 3300 (+33 per level) damage when self-destruct. |
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+ | |- |
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+ | |[[File:Adeline-ability2.png|thumb|86x86px]]'''Magic Bolt''' - Adeline costs a spell that deals damage to a Back Line enemy. The greater the distance, the greater damage dealt. The affected enemy will also be temporarily slowed. |
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+ | * Deals 2550 (50 base +25 per level) damage. |
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+ | |- |
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+ | |[[File:Adeline-ability3.png|thumb|86x86px]]'''Song of Chaos '''- Using her reed-pipe, Adeline steals the soul of a distant enemy, causing that enemy to lose Health and Energy, some of which is transferred to Adeline. For a certain period after the initial attack, any time Adeline takes damage, some of it will be transferred to the affected enemy. |
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+ | * Deals 2000 (+20 per level) damage; |
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+ | * Enemy loses 135,7 Energy (+1,357 per level). |
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+ | |- |
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+ | |[[File:Adeline-ability4.png|thumb|86x86px]]'''Spike Strip '''- Adeline causes spikes to come out of the ground near the back-line of the enemy party, stunning enemies in the area and dealing damage. |
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+ | * Deals 1200 (+12 per level) damage; |
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+ | * Chance of stun increases with ability level. |
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+ | |- |
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+ | |[[File:Adeline-ability5.png|thumb|86x86px]]'''Resilience '''- Every time she takes a certain amount of damage (indicated by a piece breaking off), Adeline will increase her attack speed and magic crit rating. |
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+ | * Magic Crit Rating increases by 200 (+2 per level) for every lost piece. |
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+ | |} |
Revision as of 19:21, 22 January 2020
Adeline - Front Line DPS: With Croud Control Immunity, Adeline could be a devastation power for enemies on the Back.
Information
- Adeline' Summoning requires 80 soulshards;
- Adeline can be obtainable in Gladiator Arena.
Abilities
Breaking Free - Active: Adeline breaks free of her strings, goes to the rear of the enemy party and delivers a series of a powerful attacks. She will then lose some health and self-destruct, dealing AOE damage. If she dies while using ultimate, Adeline will also self-destruct, but dealing a slightly lower damage. Passive: Adeline is immune to majority of CC abilities.
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Magic Bolt - Adeline costs a spell that deals damage to a Back Line enemy. The greater the distance, the greater damage dealt. The affected enemy will also be temporarily slowed.
|
Song of Chaos - Using her reed-pipe, Adeline steals the soul of a distant enemy, causing that enemy to lose Health and Energy, some of which is transferred to Adeline. For a certain period after the initial attack, any time Adeline takes damage, some of it will be transferred to the affected enemy.
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Spike Strip - Adeline causes spikes to come out of the ground near the back-line of the enemy party, stunning enemies in the area and dealing damage.
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Resilience - Every time she takes a certain amount of damage (indicated by a piece breaking off), Adeline will increase her attack speed and magic crit rating.
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